Environment variables¶
HENAD_REQUIRE_GPU=1-
Turns "no adapter on this machine" from a silent test skip into a failure. CI sets it on Linux, macOS and Windows. Run the GPU tests with it set before treating them as passing.
HENAD_DUMP_WGSL=<dir>-
Writes every shader the engine compiles to
<dir>/<label>.wgsl. Shared WGSL reaches the compiler through#importand resolves at build time, and a dumped file therefore shows the assembled source behind a validation error. EGUI_INSPECTION=1-
With
--features inspection, opens the app's inspection port on 5719. The port exposes the live widget tree.